
(I had stuck it in Steam\steamapps\common\Baldurs Gate 3\Data\Mods when I saw a notice about the Documents\Larian Studios\Baldur's Gate 3\Mods folder no longer being used and tried to load the game, at which point it gave me the warning and a link )
BALDURS GATE 3 FORUM MOD
luckily when I tried loading up the game it gave me a warning saying there was a data mismatch and gave me the location of the mod folder I needed, \AppData\Local\Larian Studios\Baldur's Gate 3\Mods
BALDURS GATE 3 FORUM PATCH
So did some more digging, and apparently with patch 7 (current game release version) they moved this to a new location in the %apps% stuff. couldnt get it to recognise there were mod files, even when I manually downloaded the mod files and extracted directly into the mod folder in documents/larian/blahblah/mods

After making sure i had framework 4.7.2, I tried installing via BG3 mod manager. but the underdark has mobs already at lvl 5) I really dont like playing it when I know all that XP is going to waste, rather than being able to build up my characters. Has anyone done this themselves and able to give a bit of a guide, I dont want to go crazy just increase the level cap and add the spell content/character enhancements that come with the extra levels that gives.ĪTM I hate playing it even with the new classes etc, because I hit level cap and it feels like a complete roadblock in game progression ( I think parts of Act 2 are now up as well. whatever I had done it played with too much or was in the wrong order or was missing something to allow it. Used a mod manager (Nexus mod manager) that I was told it would do all the work for me, tried adding in the files for increasing level cap and adding spells etc that would come with those extra levels, but when I tried to load I’d get an error saying it was unable to complete a storyline so wouldn’t start the game.
BALDURS GATE 3 FORUM MODS
Ive tried adding mods in before, but without any success.

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We hope to see you in the forums, and if you’ve any questions, head to the FAQ. Since Early Access rolls out what are essentially live development builds, there will be bugs and glitches here and there, but we’ve tried to create a fully cinematic RPG that you can play again and again, with new characters and new permutations, in between our frequent updates. Together, we’ll be a part of creating our deepest, most ambitious RPG yet. The road ahead is going to be exciting, and we’re happy to have you along for the journey. We’ll keep this short, because you’ve been patient. Today at 10am PT, we’re going to hit the big green button so you can start playing the start of Baldur’s Gate 3’s Early Access journey, and I can say with confidence each one of the 300 people who helped to make this game, are honored to have you aboard. Baldur’s Gate 3 is finally ready for you to play it.
